Too many windows mobile resolutions = headache?

Kamal DS over Gadgetmix.com has written an excellent article regarding how so many resolutions are giving headache to the developers and the hardships that they have to face when making the applications. He says

if the Desktop’s Windows can do that, why cannot handle the Windows Mobile handle the resolution in a similar way . The answer is simple. On a desktop, a smaller sized application can simply be centered and the rest of the space can be left empty on a higher resolution screen. But, one cannot think of doing this on Windows Mobile. The reason is pixel density. The number of pixels per inch in windows mobile are very high as compared to Desktop OS. For example: an application hardcoded to run on QVGA display (240 x 320) would look odd if run on a device having WVGA (800 x 480) resolution display, say, HTC TOUCH HD. The programmers need to be very careful about the alignment of the elements as different resolution can make the application look and feel totally different as compared to some other device.

Read this excellent article

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